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» babble   » walking the talk   » labour and consumption   » Video Game Real Estate

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Author Topic: Video Game Real Estate
Willowdale Wizard
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Babbler # 3674

posted 19 December 2004 12:52 PM      Profile for Willowdale Wizard   Author's Homepage     Send New Private Message      Edit/Delete Post  Reply With Quote 
"A 22-year-old gamer has spent $26,500 (£13,700) on an island that exists only in a computer role-playing game (RPG)."

quote:
Entropia allows gamers to buy and sell virtual items using real cash, while fans of other titles often use auction site eBay to sell their virtual wares.

Almost 200,000 people are registered players on Project Entropia.

Earlier this year economists calculated that these massively multi-player online role-playing games (MMORPGs) have a gross economic impact equivalent to the GDP of the African nation of Namibia.



From: england (hometown of toronto) | Registered: Jan 2003  |  IP: Logged
Cougyr
rabble-rouser
Babbler # 3336

posted 19 December 2004 10:03 PM      Profile for Cougyr     Send New Private Message      Edit/Delete Post  Reply With Quote 
I've heard of this. The concept is hard to get your head around. A virtual countrycan have a very real $ economy. It is even more ethereal than the stock market.
From: over the mountain | Registered: Nov 2002  |  IP: Logged

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